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Cognition Method is a first-person, sci-fi story-based puzzle game which combines innovative mechanics of altering gravity, immersive narrative and psychological horror elements. 
The game touches upon the issues of fear of evolution, the boundaries of humanity and consciousness.

At the moment, CM is our side project — a personal space where we can put our thoughts into shape.
We are a small team currently working on AAA projects all around the world.

  • Andrew Indrikson, Senior technical artist @ Activision Blizzard, USA

  • ​Michael Holub, Senior Software Engineer @ Outfit7, Slovenia​

  • Timur Ozdoev, Environment artist @ CD Project RED, Poland

  • Alexandr Novitskiy, Concept Designer @ Eleventh Hour Games, Ukraine

Music was written by Damon Delakrua

We have worked on this game for the last two years and now we want to present to you the playable teaser, introducing core game mechanics.
The full game is scheduled to release in 2022 on Steam and consoles.

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We are open to business offers. If you are interested in working with us or investing in the project,
please use e-mail address below or contact us via social media:

  • Twitter
  • Instagram
  • YouTube
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Join us on Discord!

 Join our Cognition Method Community Discord server to stay informed, get inspirational music,

make new friends and participate in alpha testing!

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